Trace: defuse_skill

Game_resources:defuse_skill

Defuse Skill (PER)


Action Point Cost: 3 (AP)

Gain the ability to attempt to defuse mechanical traps. If the attempt fails, the trap is triggered, and its effects are applied to the defuser.

Skill Level II
Allows player to add half of their attribute modifier (rounded down) to skill checks.

Skill Level III
Allows player to add their full attribute modifier to skill checks.

Skill Level IV
Allows players to add advantage and their full modifier to skill checks.