Table of Contents

Core Rules & Mechanics


Combat

Action Economy & Turns

Blocking & Evasion

Combat Grid

Critical Injury System

Turn Order & Speed

Exploration

Food & Long Resting

Movement

Ships & Space Travel

General

Affinity System

Companions & Crew

Inspiration & Reputation

Player Character

Armor, Equipment & Shields

Attribute System

Inventory & Storage

Player Level Ups

Skills & Skill Points