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core_rules_mechanics:food_long_resting [2024/09/01 18:28] – created ipars | core_rules_mechanics:food_long_resting [2024/09/03 01:37] (current) – ipars | ||
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Food is an essential consumable that players must carefully manage to ensure their characters remain healthy and energized. Each food item represents a portion of the sustenance necessary to keep a character going on their journey. | Food is an essential consumable that players must carefully manage to ensure their characters remain healthy and energized. Each food item represents a portion of the sustenance necessary to keep a character going on their journey. | ||
- | ===== | + | ===== Food ===== |
Players need to consume food regularly to avoid penalties like the [[: | Players need to consume food regularly to avoid penalties like the [[: | ||
- | ===== | + | ===== Long Resting |
- | Long restss a vital part of maintaining your character' | + | //Long Rests// refers to the act of resting in-game to restore vital resources. //Long Rests// occur when players find a safe and secure location with access to a sleeping area, shelter, and sufficient warmth. Players will often take a //Long Rest// aboard |
During a long rest, time in the game progresses, and players need to spend at least 4 hours of in-game time resting to wake up feeling well-rested. The benefits of long resting are significant: | During a long rest, time in the game progresses, and players need to spend at least 4 hours of in-game time resting to wake up feeling well-rested. The benefits of long resting are significant: | ||